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Quantized Warping and Residual Temporal Integration for Video Super-Resolution on Fast Motions., , , , and . ECCV Workshops (3), volume 12537 of Lecture Notes in Computer Science, page 682-697. Springer, (2020)360° Surface Regression with a Hyper-Sphere Loss., , , , , , and . 3DV, page 258-268. IEEE, (2019)MPEG-4 Authoring Tool for the Composition of 3D Audiovisual Scenes., , , and . Workshop on Digital and Computational Video, page 110-117. IEEE Computer Society, (2001)Provision of Multimedia Content Search and Retrieval Services to Users on the Move., , , and . UCMedia, volume 40 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 93-100. Springer, (2009)Blending real with virtual in 3DLife., , , , , , , , , and 2 other author(s). WIAMIS, page 1-4. IEEE, (2013)Cross-domain Knowledge Transfer Schemes for 3D Human Action Recognition., , and . EUSIPCO, page 1-5. IEEE, (2019)Multi-manifold Attention for Vision Transformers., , , and . CoRR, (2022)3D reconstruction of indoor and outdoor building scenes from a single image., , , and . SMVC@MM, page 63-66. ACM, (2010)Towards an expressive virtual tutor: an implementation of a virtual tutor based on an empirical study of non-verbal behaviour., , , , , , , , and . SMVC@MM, page 39-44. ACM, (2010)A Symbiotic Orchestration Module for Multi-agent Collaboration in Disaster Response Scenarios., , , and . ISCRAM, page 771-780. ISCRAM Digital Library, (2022)