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Multilevel modelling and rendering of architectural scenes.

, , , , , , , and . Eurographics (Short Presentations), Eurographics Association, (2003)

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Simulation of Facial Skin using Texture Mapping and Coloration., and . ICCG, volume B-9 of IFIP Transactions, page 365-374. North-Holland, (1993)Multilevel modelling and rendering of architectural scenes., , , , , , , and . Eurographics (Short Presentations), Eurographics Association, (2003)A measure for mesh compression of time-variant geometry., , , and . Comput. Animat. Virtual Worlds, 15 (3-4): 289-296 (2004)A Framework for Activity Recognition and Detection of Unusual Activities., , , , and . ICVGIP, page 15-21. Allied Publishers Private Limited, (2004)Mixed reality based interaction system for digital heritage., , , and . VRCAI, page 31-37. ACM, (2016)An Efficient Graph Cut Algorithm for Computer Vision Problems., , , and . ECCV (3), volume 6313 of Lecture Notes in Computer Science, page 552-565. Springer, (2010)Neuro-Endo-Trainer-Online Assessment System (NET-OAS) for Neuro-Endoscopic Skills Training., , , , and . FedCSIS, volume 11 of Annals of Computer Science and Information Systems, page 213-219. (2017)Reusing view-dependent animation., , and . Vis. Comput., 23 (9-11): 707-719 (2007)A System for View-Dependent Animation., , and . Comput. Graph. Forum, 23 (3): 411-420 (2004)High Resolution Point Cloud Generation from Kinect and HD Cameras using Graph Cut., , , and . VISAPP (2), page 311-316. SciTePress, (2012)