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Direct manipulation is better than passive viewing for learning anatomy in a three-dimensional virtual reality environment.

, , , and . Comput. Educ., (2017)

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Learning in One’s Own Imaginary World, , , , , , , and . AERA'07: Ann. Meeting of the American Educational Research Association, Chicago, IL, USA, (2007)Shuttling Between Depictive Models and Abstract Rules: Induction and Fallback., and . Cogn. Sci., 20 (4): 457-497 (1996)Summarizing Narratives., , and . IJCAI, page 184-189. William Kaufmann, (1981)Reactivation of Multimodal Representations and Perceptual Simulations for Meaningful Learning: A Comparison of Direct Embodiment, Surrogate Embodiment, and Imagined Embodiment., and . ICLS, International Society of the Learning Sciences, (2014)Insights into the Emergence of Convergence in Group Discussions., , , and . ICLS, International Society of the Learning Sciences, (2006)Promoting Development of Geometry Concepts: Interfacing Multiple Embodied Representations with a Computer Game., , and . CogSci, cognitivesciencesociety.org, (2011)The Role of Embodiment on Children's Memory Recall through LEGO Robotics Activities., , and . CogSci, cognitivesciencesociety.org, (2012)From Hands to Minds: Gestures Promote Action Understanding., , and . CogSci, cognitivesciencesociety.org, (2012)Coordinating Gesture, Word, and Diagram: Explanations for Experts and Novices., , and . Spatial Cogn. Comput., 15 (1): 1-26 (2015)On-line tutorials: What kind of inference leads to the most effective learning?, , , and . CHI, page 81-83. ACM, (1989)