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Athletics in Electronic Brainstorming: Asynchronous Electronic Brainstorming in Very Large Groups.

, , , and . HICSS, IEEE Computer Society, (2000)

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On Effective Utilization of Wireless Networks in Collaborative Applications., , and . CollaborateCom, IEEE Computer Society / ICST, (2006)Design Foundations for AI Assisted Decision Making: A Self Determination Theory Approach., , and . HICSS, page 1-10. ScholarSpace, (2021)Is the Whole Equal to the Sum of its Parts? Exploring the Impact of Inconsistency on Perceived Helpfulness of a Set of Reviews., , , and . HICSS, page 1-9. ScholarSpace, (2019)Technical and Environmental Challenges of Collaboration Engineering in Distributed Environments., , , , , , and . CRIWG, volume 4154 of Lecture Notes in Computer Science, page 38-53. Springer, (2006)Participant Engagement in Community Crowdsourcing., , , , , and . ECIS, (2015)Describing Agile Requirements Development and Communication using Complex Adaptive Systems Theory., , and . AMCIS, Association for Information Systems, (2012)Convergence of Crowdsourcing Ideas: A Cognitive Load perspective., , , , , and . ICIS, Association for Information Systems, (2017)A Theoretical Model of User Engagement in Crowdsourcing., , , , , and . CRIWG, volume 8224 of Lecture Notes in Computer Science, page 94-109. Springer, (2013)Getting grip on knowledge management., , , and . IRMA Conference, page 946-947. IDEA Group Publishing, (2000)Why Some GSS Meetings Just Don't Work: Exploring Success Factors of Electronic Meetings., and . ECIS, page 1266-1285. Cork Publishing Ltd, (1997)