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Edge Transformations for Improving Mesh Quality of Marching Cubes.

, , , , , and . IEEE Trans. Vis. Comput. Graph., 15 (1): 150-159 (2009)

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Marching Cubes without Skinny Triangles., , , , and . Comput. Sci. Eng., 11 (2): 82-87 (2009)Managing the Evolution of Dataflows with VisTrails., , , , , and . ICDE Workshops, page 71. IEEE Computer Society, (2006)Multilevel agglomerative edge bundling for visualizing large graphs., , , and . PacificVis, page 187-194. IEEE Computer Society, (2011)A Report From VisWeek 2010., , and . Comput. Sci. Eng., 13 (2): 70-77 (2011)Computation on GPUs: From a Programmable Pipeline to an Efficient Stream Processor., , , and . RITA, 10 (1): 41-70 (2003)Direct Volume Rendering: A 3D Plotting Technique for Scientific Data., , , and . Comput. Sci. Eng., 10 (1): 88-92 (2008)Combining Predictors for Recommending Music: the False Positives' approach to KDD Cup track 2., , , , , , , , , and . KDD Cup, volume 18 of JMLR Proceedings, page 199-213. JMLR.org, (2012)Hardware-Assisted Point-Based Volume Rendering of Tetrahedral Meshes., , , , and . SIBGRAPI, page 163-172. IEEE Computer Society, (2007)Navier-Stokes on Programmable Graphics Hardware using SMAC., , and . SIBGRAPI, page 300-307. IEEE Computer Society, (2004)Decision making with limited feedback., , , , and . ALT, volume 83 of Proceedings of Machine Learning Research, page 359-367. PMLR, (2018)