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The Effect of Navigational Aids on Spatial Memory in Virtual Reality.

, , , and . VR Workshops, page 645-646. IEEE, (2020)

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Other publications of authors with the same name

Vision through other senses: Practical use of Sensory Substitution devices as assistive technology for visual rehabilitation., , , , and . MED, page 182-187. IEEE, (2014)Blind in a virtual world: Using sensory substitution for generically increasing the accessibility of graphical virtual environments., , , and . VR, page 233-234. IEEE Computer Society, (2015)The Effect of Navigational Aids on Spatial Memory in Virtual Reality., , , and . VR Workshops, page 645-646. IEEE, (2020)CHI 2039: speculative research visions., , , , , , , , , and 18 other author(s). CHI Extended Abstracts, page 761-770. ACM, (2014)When Vision Lies - Navigating Virtual Environments with Unreliable Visual Information., and . VR, page 935-944. IEEE, (2024)Augmented non-visual distance sensing with the EyeCane., , and . AH, page 209-210. ACM, (2015)Sensory Substitution Training for Users Who Are Blind with Dynamic Stimuli, Games and Virtual Environments.. ASSETS, page 355-356. ACM, (2015)Obstacle Identification and Avoidance Using the 'EyeCane': a Tactile Sensory Substitution Device for Blind Individuals., , and . EuroHaptics (2), volume 8619 of Lecture Notes in Computer Science, page 96-103. Springer, (2014)Depth-To-Audio Sensory Substitution for Increasing the Accessibility of Virtual Environments., , , and . HCI (4), volume 8513 of Lecture Notes in Computer Science, page 398-406. Springer, (2014)Social Sensing: a Wi-Fi based Social Sense for Perceiving the Surrounding People., , , , and . AH, page 42:1-42:2. ACM, (2016)