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The StarCAVE, a third-generation CAVE and virtual reality OptIPortal.

, , , , , , , , and . Future Gener. Comput. Syst., 25 (2): 169-178 (2009)

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3DIVS: 3-Dimensional Immersive Virtual Sculpting., , , , and . NPIVM@CIKM, page 92-96. ACM, (1999)UAV-based post disaster assessment of cultural heritage sites following the 2014 South Napa Earthquake., , , , , and . Digital Heritage, page 421-424. IEEE, (2015)A role-based methodology for data-driven workflows, and Nephelai: A scalable infrastructure which enables it., , and . Digital Heritage, page 413-416. IEEE, (2015)ArtifactVis2: Managing real-time archaeological data in immersive 3D environments., , , , , , , , and . Digital Heritage (1), page 363-370. IEEE, (2013)Airborne imaging: Systems, deployments, practices and capabilities., , , , , and . Digital Heritage (1), page 257. IEEE, (2013)TunnelCAM- A HDR Spherical Camera Array for Structural Integrity Assessments of Dam Interiors., , , , , and . Imaging Sensors and Systems, page 1-8. Society for Imaging Science and Technology, (2020)Characterizing Cracks in the Frescoes of Sala degli Elementi within Florence's Palazzo Vecchio., , , and . EuroMed, volume 7616 of Lecture Notes in Computer Science, page 776-783. Springer, (2012)Visualizing flat spacetime: Viewing optical versus special relativistic effects, , , , and . American Journal of Physics, 75 (6): 540--545 (2007)3D Multi-Camera Calibration with a Fractal Encoded Multi-Shape Target., , and . 3D Imaging and Applications, page 1-9. Society for Imaging Science and Technology, (2021)Cultural analytics research environment., , , , and . SIGGRAPH Art Gallery, page 20:1. ACM, (2009)