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Ethical Value Exchange in HCI.

, , , , , and . INTERACT (4), volume 14145 of Lecture Notes in Computer Science, page 354-359. Springer, (2023)

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The role of UX professionals in agile development: a case study from industry., , , , and . NordiCHI, page 352-363. ACM, (2018)KokemUX: Step-by-Step UX Design Process., , and . NordiCHI (Adjunct), page 33:1-33:2. ACM, (2024)Agile software development and UX design: A case study of integration by mutual adjustment., , , and . Inf. Softw. Technol., (2022)The UCD Sprint: A Process for User-Centered Innovation., , , and . CHI Extended Abstracts, page 557:1-557:3. ACM, (2023)Usability Evaluation in Software Development Practice.. INTERACT (4), volume 6949 of Lecture Notes in Computer Science, page 430-433. Springer, (2011)GameQA: Gamified Mobile App Platform for Building Multiple-Domain Question-Answering Datasets., , , , , , , and . EACL (System Demonstrations), page 152-160. Association for Computational Linguistics, (2023)The Focus on Usability in Testing Practices in Industry., , and . HCIS, volume 332 of IFIP Advances in Information and Communication Technology, page 98-109. Springer, (2010)A Case Study - Hindrances and Success Factors in Student Projects.. HCIEd, volume 289 of IFIP, page 189-202. Springer, (2007)Assessing the Performance of Agile Teams., and . INTERACT Workshops, volume 11930 of Lecture Notes in Computer Science, page 71-83. Springer, (2019)A Multi-Dimensional Data Model for Personal Photo Browsing., , , , , and . MMM (2), volume 8936 of Lecture Notes in Computer Science, page 345-356. Springer, (2015)