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A Cross-Stack Predictive Control Framework for Multimedia Applications.

, , , , and . ISM, page 403-404. IEEE Computer Society, (2013)

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Energy Efficient Soft Real-Time Computing through Cross-Layer Predictive Control., and . Feedback Computing, USENIX Association, (2014)Digital error correction and calibration of gain non-linearities in a pipelined ADC., , and . ISCAS (1), page 1-4. IEEE, (2004)Reduced dimensional HRTF processing for gaming environments.. Advances in Computer Entertainment Technology, volume 352 of ACM International Conference Proceeding Series, page 413. ACM, (2008)A Recurrent Neural Network Based Patch Recommender for Linux Kernel Bugs., , and . CoRR, (2020)A machine learning approach to modeling power and performance of chip multiprocessors., , , , and . ICCD, page 45-50. IEEE Computer Society, (2011)Latency Control for Distributed Machine Vision at the Edge Through Approximate Computing., and . EDGE, volume 11520 of Lecture Notes in Computer Science, page 16-30. Springer, (2019)An Edge Datastore Architecture For Latency-Critical Distributed Machine Vision Applications., and . HotEdge, USENIX Association, (2018)Evaluating Kubernetes at the Edge for Fault Tolerant Multi-Camera Computer Vision Applications., and . CCGridW, page 269-271. IEEE, (2023)A multi-threaded DNA tag/anti-tag library generator for multi-core platforms., and . CIBCB, page 168-175. IEEE, (2009)A reconfigurable low IF-zero IF receiver architecture for multi-standard wide area wireless networks., , and . ICECS, page 934-937. IEEE, (2003)