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Medusa: a proximity-aware multi-touch tabletop., , , и . UIST, стр. 337-346. ACM, (2011)Chronicle: capture, exploration, and playback of document workflow histories., , и . UIST, стр. 143-152. ACM, (2010)A Mixed-Initiative Interface for Animating Static Pictures., , , , , и . UIST, стр. 649-661. ACM, (2018)Maestro: Designing a System for Real-Time Orchestration of 3D Modeling Workshops., , , , и . UIST, стр. 287-298. ACM, (2018)Video lens: rapid playback and exploration of large video collections and associated metadata., , и . UIST, стр. 541-550. ACM, (2014)How Novices Use LLM-based Code Generators to Solve CS1 Coding Tasks in a Self-Paced Learning Environment., , , , , и . Koli Calling, стр. 3:1-3:12. ACM, (2023)MouseLight: bimanual interactions on digital paper using a pen and a spatially-aware mobile projector., , , и . CHI, стр. 2451-2460. ACM, (2010)Technology Transfer of HCI Research Innovations: Challenges and Opportunities., , , , , , и . CHI Extended Abstracts, стр. 823-828. ACM, (2015)Exploring and reducing the effects of orientation on text readability in volumetric displays., , и . CHI, стр. 483-492. ACM, (2007)Comet and target ghost: techniques for selecting moving targets., , и . CHI, стр. 839-848. ACM, (2011)