From post

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

Exploring Fantasy Play in MathMythos AR., , , и . CHI PLAY (Companion), стр. 413-417. ACM, (2020)The Importance of Dashboard Elements During Esports Matches to Players, Passive-Viewers and Spectator-Players., , и . ICEC, том 13477 из Lecture Notes in Computer Science, стр. 283-295. Springer, (2022)Exploring an augmented reality social learning game for elementary school students., , , , и . IDC, стр. 508-518. ACM, (2020)Exploring Tangible Interaction and Diegetic Feedback in an AR Math Game for Children., , , и . IDC, стр. 580-585. ACM, (2019)Designing a VR Experience to Reduce the Experience of Pain: Scare, Excite or Relax?, и . ICEC-JCSG, том 11863 из Lecture Notes in Computer Science, стр. 97-110. Springer, (2019)Designing Kinect games to train motor skills for mixed ability players., , и . GFHEU, стр. 197-205. Springer, (2013)Turning Your Book into a Game: Improving Motivation through Tangible Interaction and Diegetic Feedback in an AR Mathematics Game for Children., , , и . CHI PLAY, стр. 73-85. ACM, (2019)A Classification of Fantasy in Serious Games., , , и . CHI PLAY (Companion), стр. 821-828. ACM, (2019)A Foundation for the Persuasive Gameplay Experience., , и . FDG, Society for the Advancement of the Science of Digital Games, (2015)Virtual Reality as e-Mental Health to Support Starting with Mindfulness-Based Cognitive Therapy., и . ICEC, том 11112 из Lecture Notes in Computer Science, стр. 241-247. Springer, (2018)