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Age-related gait motion transformation based on biomechanical observations.

, , , , , and . Comput. Animat. Virtual Worlds, (2017)

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Age-related gait motion transformation based on biomechanical observations., , , , , and . Comput. Animat. Virtual Worlds, (2017)Running or gaming., , , , , , , , , and . Advances in Computer Entertainment Technology, volume 422 of ACM International Conference Proceeding Series, page 345-348. ACM, (2009)CIGMA: aCtive inventory service in Global e-MArket Based on Efficient Catalog Management., , , , and . SAC, page 653-658. ACM, (2003)A Scalable and Efficient Path Management Scheme for Internet-Based Sensor Data Delivery Infrastructure., , , , and . COMPSAC, page 401-406. IEEE Computer Society, (2010)Synthesizing Character Animation with Smoothly Decomposed Motion Layers., , , , , and . Comput. Graph. Forum, 39 (1): 595-606 (2020)DCF: An Efficient Data Stream Clustering Framework for Streaming Applications., , , , and . DEXA, volume 4080 of Lecture Notes in Computer Science, page 114-122. Springer, (2006)