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Feature-Preserving Displacement Mapping With Graphics Processing Unit (GPU) Tessellation., and . Comput. Graph. Forum, 31 (6): 1880-1894 (2012)Dynamic Skinning for Popping Dance., and . ICEC, volume 4161 of Lecture Notes in Computer Science, page 280-285. Springer, (2006)A Multi-resolution Technique for Real-time Animation of Large Crowds., , and . ISCIS, volume 4263 of Lecture Notes in Computer Science, page 384-393. Springer, (2006)Reducing Last Level Cache Pollution in NUMA Multicore Systems for Improving Cache Performance., , , and . ICCSA (3), volume 7335 of Lecture Notes in Computer Science, page 272-282. Springer, (2012)Spatial Reasoning for Real-time Robotic Manipulation., , , , and . IROS, page 2632-2637. IEEE, (2006)Flotation Simulation in a Cable-driven Virtual Environment - A Study with Parasailing., , , , , and . CHI, page 632. ACM, (2018)Text Scanner with Text Detection Technology on Image Sequences., , and . ICPR (3), page 473-476. IEEE Computer Society, (2002)Role-based viewing envelopes for information protection in collaborative modeling., , , and . Computer-Aided Design, 36 (9): 873-886 (2004)Cooperation of CPU and GPU Programs for Real-time 3D Map Building., , , , , , and . ICSOFT (2), page 302-304. SciTePress, (2011)A VR Game Platform Built Upon Wireless Sensor Network., , , and . ISVC (2), volume 4292 of Lecture Notes in Computer Science, page 146-155. Springer, (2006)3-540-48628-3.