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Другие публикации лиц с тем же именем

Psychosocial and Cultural Modeling in Human Computation Systems: A Gamification Approach., , , и . Handbook of Human Computation, Springer, (2013)Generating a synthetic video dataset., , и . BELIV, стр. 43-48. ACM, (2010)Evaluating Agent Architectures: Cougaar, Aglets and AAA., , , , , и . SELMAS, том 2940 из Lecture Notes in Computer Science, стр. 264-278. Springer, (2003)Creating realistic, scenario-based synthetic data for test and evaluation of information analytics software., , и . BELIV, стр. 8. ACM, (2008)An Efficient, Scalable Content-Based Messaging System., , , , и . EDOC, стр. 278-287. IEEE Computer Society, (2003)VAST Challenge 2018: Suspense at the Wildlife Preserve., , , , , , и . VAST, стр. 84-89. IEEE, (2018)VAST Challenge 2017: Mystery at the Wildlife Preserve., , , , , , , , , и 2 other автор(ы). VAST, стр. 173-178. IEEE Computer Society, (2017)VOLTTRON™: An agent platform for integrating electric vehicles and Smart Grid., , , , , и . ICCVE, стр. 81-86. IEEE, (2013)Integration of a Text Search Engine with a Java Messaging Service., , и . SEM, том 3437 из Lecture Notes in Computer Science, стр. 19-30. Springer, (2004)Threat stream data generator: creating the known unknowns for test and evaluation of visual analytics tools., , , , , , и . BELIV, стр. 1-3. ACM Press, (2006)