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NobSVM-RFE: An Improved SVM-RFE Algorithm for Feature Selection., , , and . AIPR, page 27-33. ACM, (2023)Personalized click model through collaborative filtering., , , and . WSDM, page 323-332. ACM, (2012)Is pay-per-click efficient?: an empirical analysis of click values., , , , , and . WWW (Companion Volume), page 141-142. ACM, (2011)Fast, safe and precise landing of a quadrotor on an oscillating platform., , and . ACC, page 3836-3841. IEEE, (2015)A time-optimal trajectory generation algorithm for quadrotor landing onto a moving platform., and . ACC, page 4183-4188. IEEE, (2017)Monocular Visual-Inertial State Estimation for Mobile Augmented Reality., , , , and . ISMAR, page 11-21. IEEE Computer Society, (2017)MOFA: Multiplayer Omnipresent Fighting Arena., , , and . SIGGRAPH Immersive Pavilion, page 9. ACM, (2024)Characterizing search intent diversity into click models., , , , and . WWW, page 17-26. ACM, (2011)InstantCopresence: A Spatial Anchor Sharing Methodology for Co-located Multiplayer Handheld and Headworn AR., , , and . ISMAR-Adjunct, page 762-763. IEEE, (2023)MOFA: Exploring Asymmetric Mixed Reality Design Strategy for Co-located Multiplayer Between Handheld and Head-mounted Augmented Reality., , , and . CHI Extended Abstracts, page 462:1-462:4. ACM, (2023)