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Average-case Acceleration Through Spectral Density Estimation., и . CoRR, (2020)SING: A Plug-and-Play DNN Learning Technique., , , , и . CoRR, (2023)Extra-gradient with player sampling for provable fast convergence in n-player games., , , , и . CoRR, (2019)Accelerating Smooth Games by Manipulating Spectral Shapes., , , , и . AISTATS, том 108 из Proceedings of Machine Learning Research, стр. 1705-1715. PMLR, (2020)Average-case Acceleration for Bilinear Games and Normal Matrices., , и . ICLR, OpenReview.net, (2021)Adaptive Quasi-Newton and Anderson Acceleration Framework with Explicit Global (Accelerated) Convergence Rates.. AISTATS, том 238 из Proceedings of Machine Learning Research, стр. 883-891. PMLR, (2024)Generalization of Quasi-Newton Methods: Application to Robust Symmetric Multisecant Updates., , , и . CoRR, (2020)Acceleration through spectral density estimation., и . ICML, том 119 из Proceedings of Machine Learning Research, стр. 7553-7562. PMLR, (2020)Nonlinear Acceleration of Deep Neural Networks., , , и . CoRR, (2018)Nonlinear Acceleration of CNNs., , , и . ICLR (Workshop), OpenReview.net, (2018)