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Newsgames: Theory and Design.

. ICEC, volume 5309 of Lecture Notes in Computer Science, page 27-33. Springer, (2008)

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Designing for immediate play., , and . FDG, page 20:1-20:8. ACM, (2017)Newsgames: Theory and Design.. ICEC, volume 5309 of Lecture Notes in Computer Science, page 27-33. Springer, (2008)On the Foundations of Evil in Computer Game Cheating.. DiGRA Conference, (2005)The banality of simulated evil: designing ethical gameplay. Ethics and Information Technology, (Jul 14, 2009)Fitter, Happier, More Productive?: The Normative Ontology of Fitness Trackers., , , , , , and . CHI Extended Abstracts, ACM, (2018)Family Values: Ideology, Computer Games & Sims.. DiGRA Conference, (2003)The Ethics of Computer Game Design.. DiGRA Conference, (2005)'Pataphysical Software: (Ridiculous) Technological Solutions for Imaginary Problems., and . Conference on Designing Interactive Systems, page 1859-1871. ACM, (2020)Take the Money and Run? An Ethical Approach to the Relation Between Game Research and Game Industry.. ICEC, volume 3166 of Lecture Notes in Computer Science, page 163-167. Springer, (2004)Wicked games: on the design of ethical gameplay.. DESIRE, page 101-111. ACM, (2010)