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PC-MCU: point cloud multipoint control unit for multi-user holoconferencing systems., , , , и . NOSSDAV, стр. 47-53. ACM, (2020)TiCMP: A lightweight and efficient Tiled Cubemap projection strategy for Immersive Videos in Web-based players., , , , и . NOSSDAV, стр. 1-6. ACM, (2018)ImmersiaTV: enabling customizable and immersive multi-screen TV experiences., , , и . MMSys, стр. 506-508. ACM, (2018)Volumetric Video Reconstruction and Communications: Toward a New Era of Interactive and Immersive Social Virtual Reality (VR) Experiences., , , , , и . IMX Workshops, стр. 111-115. ACM, (2024)Addressing Scalability for Real-time Multiuser Holo-portation: Introducing and Assessing a Multipoint Control Unit (MCU) for Volumetric Video., , , , и . ACM Multimedia, стр. 9243-9251. ACM, (2023)Analysis of User Behavior with a Multicamera HbbTV App in a Live Sports Event., , и . TVX, стр. 43-48. ACM, (2016)ImAc: Enabling Immersive, Accessible and Personalized Media Experiences., , , и . TVX, стр. 245-250. ACM, (2018)Towards socialVR: evaluating a novel technology for watching videos together., , , , , и . Virtual Real., 26 (4): 1593-1613 (2022)6GENABLERS: A Holistic Approach to Establish Pervasive Trust in 6G Networks., , , , , , и . CAMAD, стр. 55-60. IEEE, (2023)Enabling and Understanding Interactive Social VR360 Video Viewing., , , , и . IMX, стр. 329-334. ACM, (2023)