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Efficient action spotting based on a spacetime oriented structure representation.

, , , and . CVPR, page 1990-1997. IEEE Computer Society, (2010)

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AR-Weapon: Live Augmented Reality Based First-Person Shooting System., , , , , , , , and . WACV, page 618-625. IEEE Computer Society, (2015)Multi-Sensor Fusion for Motion Estimation in Visually-Degraded Environments., , , , , and . SSRR, page 7-14. IEEE, (2019)Efficient action spotting based on a spacetime oriented structure representation., , , and . CVPR, page 1990-1997. IEEE Computer Society, (2010)Pre-Attentive Face Detection for Foveated Wide-Field Surveillance., , , and . WACV/MOTION, page 439-446. IEEE Computer Society, (2005)Ranging-Aided Ground Robot Navigation Using UWB Nodes at Unknown Locations., , , , , and . IROS, page 786-793. IEEE, (2022)Cross-View Visual Geo-Localization for Outdoor Augmented Reality., , , , , , and . VR, page 493-502. IEEE, (2023)Action Spotting and Recognition Based on a Spatiotemporal Orientation Analysis., , , and . IEEE Trans. Pattern Anal. Mach. Intell., 35 (3): 527-540 (2013)Head-Worn Markerless Augmented Reality Inside A Moving Vehicle., , , , , , and . VR Workshops, page 680-681. IEEE, (2022)SIGNAV: Semantically-Informed GPS-Denied Navigation and Mapping in Visually-Degraded Environments., , , , , , , , and . WACV, page 1858-1867. IEEE, (2022)Histogram-based search: A comparative study., , and . CVPR, IEEE Computer Society, (2008)