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BiLAT: A Game-Based Environment for Practicing Negotiation in a Cultural Context.

, , , , , , , , and . Int. J. Artif. Intell. Educ., 19 (3): 289-308 (2009)

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A Simple Way to Incorporate Novelty Detection in World Models., , , , , and . CoRR, (2023)A method for measuring the effect of certified electronic health record technology on childhood immunization status scores among Medicaid managed care network providers., , , and . J. Biomed. Informatics, (2020)Description of a drug hierarchy in a concept-based reference terminology., and . AMIA, AMIA, (2001)An Intelligent Virtual Human System for Providing Healthcare Information and Support., , , , , , , , , and 2 other author(s). MMVR, volume 163 of Studies in Health Technology and Informatics, page 503-509. IOS Press, (2011)Neuro-Symbolic World Models for Adapting to Open World Novelty., , , , , , , and . AAMAS, page 2848-2850. ACM, (2023)The Role of Exploration for Task Transfer in Reinforcement Learning., , , and . CoRR, (2022)NovGrid: A Flexible Grid World for Evaluating Agent Response to Novelty., , , , , , , and . CoRR, (2022)BiLAT: A Game-Based Environment for Practicing Negotiation in a Cultural Context., , , , , , , , and . Int. J. Artif. Intell. Educ., 19 (3): 289-308 (2009)Is Exploration All You Need? Effective Exploration Characteristics for Transfer in Reinforcement Learning., , , , , and . CoRR, (2024)