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Reimagining the Stadium Spectator Experience using Augmented Reality and Visual Positioning System., , and . ISMAR Adjunct, page 786-787. IEEE, (2022)Show Something: Intelligent Shopping Assistant Supporting Quick Scene Understanding and Immersive Preview., , , , , and . HCI (5), volume 11570 of Lecture Notes in Computer Science, page 205-218. Springer, (2019)Development of Device Description for HART Field Device., , and . ICCE-TW, page 1-2. IEEE, (2019)Using mixed reality for promoting brand perception., and . VRST, page 59:1-59:2. ACM, (2018)Improving Pedestrian Safety around Autonomous Delivery Robots in Real Environment with Augmented Reality., , , , and . VRST, page 63:1-63:2. ACM, (2022)OTOMO: Electric wheelchair-type remote communication mobility., , , , , and . GCCE, page 513-516. IEEE, (2022)The Deployment of a Mixed Reality Experience for a Small-Scale Exhibition in the Wild., and . ISMAR Adjunct, page 214-215. IEEE, (2018)A Neural Network for Detailed Human Depth Estimation From a Single Image., , , , , and . ICCV, page 7749-7758. IEEE, (2019)Seamless Payment System Using Face And Low-Energy Bluetooth., , , and . CVPR Workshops, page 3557-3564. Computer Vision Foundation / IEEE, (2020)RARE Shop: Real & Augmented Retail Bookshop Experience using Projection Mapping., and . ISS, page 415-420. ACM, (2019)