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"What is it?" How to Collect Urgent Utterances using a Gamification Approach.

, , and . AutomotiveUI (adjunct), page 19-22. ACM, (2020)

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"What is it?" How to Collect Urgent Utterances using a Gamification Approach., , and . AutomotiveUI (adjunct), page 19-22. ACM, (2020)Finding a Meta-dialogue Strategy for Multi-intent Spoken Dialogue Systems., and . CHIRA, page 171-176. ScitePress, (2019)Development of Speech-Based In-Car HMI Concepts for Information Exchange Internet Apps., , , , , and . IWSDS, page 15-28. Springer, (2012)Evaluation of In-Car SDS Notification Concepts for Incoming Proactive Events., , , , , and . IWSDS, page 111-124. Springer, (2014)Automatic extraction of a unique terminology based on multilingual corpus and dictionary.. LREC, page 691-698. European Language Resources Association, (1998)Administration of large grarnmar resources: design and implementation of a "Grammar pool"., , and . LREC, page 945-950. European Language Resources Association, (1998)Do the Urgent Things first! - Detecting Urgency in Spoken Utterances based on Acoustic Features., , and . UMAP (Adjunct Publication), page 53-58. ACM, (2020)Representation of a continuous speech understanding and dialog system in a homogeneous semantic net achitecture., , , and . ICASSP, page 1581-1584. IEEE, (1986)Accessing Web Resources in Different Languages Using a Multilingual Speech Dialog System., , and . IWSDS, page 9-15. Springer, (2011)