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A Hierarchical 3D Data Rendering System Synchronized with HTML., , , , , and . Int. J. Virtual Real., 5 (2): 67-72 (2006)Display-camera calibration using eye reflections and geometry constraints., , and . Comput. Vis. Image Underst., 115 (6): 835-853 (2011)Bone marrow cavity segmentation using graph-cuts with wavelet-based texture feature., , , , , , and . J. Bioinform. Comput. Biol., 15 (5): 1740004:1-1740004:16 (2017)Manipulation Aid for Two-Handed 3-D Designing Within a Shared Virtual Environment., , and . HCI (2), page 937-940. Elsevier, (1997)Force Rendering and its Evaluation of a Friction-Based Walking Sensation Display for a Seated User., , , and . IEEE Trans. Vis. Comput. Graph., 24 (4): 1506-1514 (2018)Memory-based self-localization using omnidirectional images., , , and . ICPR, page 1799-1803. IEEE Computer Society, (1998)VLEGO: a simple two-handed modeling environment based on toy blocks., , , , and . VRST, page 27-34. ACM, (1996)Pinch-n-paste: direct texture transfer interaction in augmented reality., , , and . VRST, page 185-186. ACM, (2012)Cooperative Work Environment Using Virtual Workspace., and . CSCW, page 226-232. ACM, (1992)A graphic object manipulation system using hand gestures., , and . CHI Posters and Short Talks, page 63. ACM, (1992)