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An Overview of Sidereus: A Graphical Database Schema Editor for Galileo.

, , , and . EDBT, volume 303 of Lecture Notes in Computer Science, page 567-571. Springer, (1988)

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A formal specification for casanova, a language for computer games., , , , , and . EICS, page 287-292. ACM, (2012)An Overview of Sidereus: A Graphical Database Schema Editor for Galileo., , , and . EDBT, volume 303 of Lecture Notes in Computer Science, page 567-571. Springer, (1988)Visual SQL-X: A Graphical Tool for Producing XML Documents from Relational Databases., and . WWW Posters, (2001)The Implementation of Galileo's Persistent Values., , and . Data Types and Persistence (Appin), page 253-263. Springer, (1985)The Type System of Galileo., , , and . Data Types and Persistence (Appin), page 101-119. Springer, (1985)On Casanova and Databases or the Similarity Between Games and DBs., , and . SEBD, page 271-276. Edizioni Libreria Progetto, Padova, Italy, (2012)Spatio-temporal Aggregations in Trajectory Data Warehouses., , , , and . DaWaK, volume 4654 of Lecture Notes in Computer Science, page 66-77. Springer, (2007)A Guided Tour of the Fibonacci System: Taste of Time., , , , and . SEBD, volume 3478 of CEUR Workshop Proceedings, page 7-10. CEUR-WS.org, (2023)Resource Entity Action: A Generalized Design Pattern for RTS Games., , , , , and . Computers and Games, volume 8427 of Lecture Notes in Computer Science, page 244-256. Springer, (2013)Designing Casanova: A Language for Games., , , , , and . ACG, volume 7168 of Lecture Notes in Computer Science, page 320-332. Springer, (2011)