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FrameWire: a tool for automatically extracting interaction logic from paper prototyping tests.

, , , , and . CHI, page 503-512. ACM, (2010)

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A Masking Study of Key-Click Feedback Signals on a Virtual Keyboard., , , , , and . EuroHaptics (1), volume 7282 of Lecture Notes in Computer Science, page 247-257. Springer, (2012)Accelerating data shuffling in MapReduce framework with a scale-up NUMA computing architecture., , and . SpringSim (HPS), page 17. ACM, (2016)Interacting with dynamically defined information spaces using a handheld projector and a pen., and . UIST, page 225-234. ACM, (2006)Intentional access management: making access control usable for end-users., and . SOUPS, volume 149 of ACM International Conference Proceeding Series, page 20-31. ACM, (2006)A Cooperative Edge Caching Approach Based on Multi-Agent Deep Reinforcement Learning., , , and . CSCWD, page 1772-1777. IEEE, (2023)Fault-Tolerant Relay Node Placement in Heterogeneous Wireless Sensor Networks., , , and . IEEE Trans. Mob. Comput., 9 (5): 643-656 (2010)Video Sequence Boundary Detection Using Neural Gas Networks., and . ICANN, volume 2130 of Lecture Notes in Computer Science, page 1048-1053. Springer, (2001)Fault-Tolerant Relay Node Placement in Heterogeneous Wireless Sensor Networks., , , and . INFOCOM, page 1667-1675. IEEE, (2007)Dynamic Multi-Scale Loss Balance for Object Detection., , , , , and . ICASSP, page 4873-4877. IEEE, (2022)Training Stronger Spiking Neural Networks with Biomimetic Adaptive Internal Association Neurons., , , , , and . ICASSP, page 1-5. IEEE, (2023)