From post

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

Proximity Detection Prototype Adapted to a Work Environment., , , , , , , , , и 4 other автор(ы). ISAmI, том 153 из Advances in Intelligent and Soft Computing, стр. 51-58. Springer, (2012)PANGEA - Platform for Automatic coNstruction of orGanizations of intElligent Agents., , , , , , , , , и 3 other автор(ы). DCAI, том 151 из Advances in Intelligent and Soft Computing, стр. 229-239. Springer, (2012)Menu Navigation in Mobile Devices Using the Accelerometer., , , , , , , , , и 5 other автор(ы). ebTEL, том 152 из Advances in Intelligent and Soft Computing, стр. 133-140. Springer, (2012)Distributing game instances in a hybrid client-server/P2P system to support MMORPG playability., , и . Multimedia Tools Appl., 75 (4): 2005-2029 (2016)CoDiP2P: A Peer-to-Peer Architecture for Sharing Computing Resources., , , , , и . DCAI, том 50 из Advances in Soft Computing, стр. 293-303. Springer, (2008)A Hybrid P2P System to Support MMORPG Playability., , и . HPCC, стр. 569-574. IEEE, (2011)Dealing with Heterogeneity for Mapping MMOFPS in Distributed Systems., , , и . Euro-Par Workshops, том 6586 из Lecture Notes in Computer Science, стр. 51-61. Springer, (2010)Modelado y planificación de aplicaciones de Juegos masivos multijugador en red en entornos distribuidos.. University of Lleida, Spain, (2012)A Formal Credit-Based Incentive Model for Sharing Computer Resources., , , и . Euro-Par (1), том 6271 из Lecture Notes in Computer Science, стр. 497-509. Springer, (2010)A Scalable Hybrid P2P System for MMOFPS., , и . PDP, стр. 341-347. IEEE Computer Society, (2010)