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GPU-based large-scale visualization., , , and . SIGGRAPH ASIA Courses, page 7:1-7:10. ACM, (2013)Accurate Dense Stereo Reconstruction using Graphics Hardware., , , and . Eurographics (Short Presentations), Eurographics Association, (2003)Smooth Mixed-Resolution GPU Volume Rendering., , , and . VG/PBG@SIGGRAPH, page 163-170. Eurographics Association, (2008)Probability Maps for the Visualization of Assimilation Ensemble Flow Data., , , and . EnvirVis@EuroVis, page 43-47. Eurographics Association, (2015)Time-Dependent Flow seen through Approximate Observer Killing Fields., , , and . IEEE Trans. Vis. Comput. Graph., 25 (1): 1257-1266 (2019)PathlinesExplorer - Image-based exploration of large-scale pathline fields., , and . SciVis, page 159-160. IEEE Computer Society, (2015)Hyperquadrics for Shape Analysis of 3D Nanoscale Reconstructions of Brain Cell Nuclear Envelopes., , , , , , and . STAG, page 115-122. Eurographics Association, (2018)Doppler Volume Rendering: A Dynamic, Piecewise Linear Spectral Representation for Visualizing Astrophysics Simulations., , , , and . Comput. Graph. Forum, 42 (3): 39-49 (June 2023)Immersive Environment for Creating, Proofreading, and Exploring Skeletons of Nanometric Scale Neural Structures., , , , , and . STAG, page 21-30. Eurographics Association, (2019)Direct Volume Deformation., , and . VISIGRAPP (Selected Papers), volume 21 of Communications in Computer and Information Science, page 59-72. Springer, (2007)