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Toward haptic mathematics: why and how., , , , and . AVI, page 454-457. ACM Press, (2008)Multimodal Exploration and Manipulation of Graph Structures., , , , and . ICCHP, volume 5105 of Lecture Notes in Computer Science, page 934-937. Springer, (2008)A framework for vocal and tactile access to science in an educational environment.. University of Milan, Italy, (2006)WordMelodies: an inclusive mobile app supporting the acquisition of literacy skills., , , and . W4A, page 16:1-16:5. ACM, (2021)A universal design resource for rich Internet applications based on design patterns., , and . Universal Access in the Information Society, 13 (2): 205-226 (2014)MathMelodies: Inclusive Design of a Didactic Game to Practice Mathematics., , , , and . ICCHP (1), volume 8547 of Lecture Notes in Computer Science, page 564-571. Springer, (2014)ZebraRecognizer: Pedestrian crossing recognition for people with visual impairment or blindness., , , and . Pattern Recognit., (2016)JustPoint: Identifying Colors with a Natural User Interface., , , , , and . ASSETS, page 329-330. ACM, (2017)Sonification of Pathways for People with Visual Impairments., , , , , , , and . ASSETS, page 379-381. ACM, (2018)Eyes-free Exploration of Shapes with Invisible Puzzle., , , and . ASSETS, page 425-426. ACM, (2015)