From post

A framework for dynamic deformation of uniform elastic two-layer 2D and 3D objects in OpenGL.

, и . C3S2E, том 290 из ACM International Conference Proceeding Series, стр. 145-158. ACM, (2008)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

On a non-web-based multimodal interactive documentary production., , , и . VSMM, стр. 329-336. IEEE, (2014)A Real-Time Transfer and Adaptive Learning Approach for Game Agents in a Layered Architecture., и . IVA, том 5773 из Lecture Notes in Computer Science, стр. 545-546. Springer, (2009)Implementing generalized alternative construct for erasmus language., и . CBSE, стр. 101-110. ACM, (2013)A brief technical note on haptic jellyfish with falcon and openGL., , и . CHI Extended Abstracts, стр. 1525-1530. ACM, (2014)A Procedural Planning System for Goal Oriented Agents in Games., и . Canadian AI, том 5549 из Lecture Notes in Computer Science, стр. 245-248. Springer, (2009)Managing Knowledge in Open Source Software Test Process, , и . Knowledge-Based Processes in Software Development, IGI Global, (2013)Reusable Strategies for Software Agents via the Subsumption., , и . APSEC, стр. 326-333. IEEE Computer Society, (1999)Dataflow VFX Programming and Processing for Artists and OpenISS., , , и . SIGGRAPH Labs, стр. 2:1-2:32. ACM, (2020)Separating Program Semantics from Deployment., и . ICSOFT (PL/DPS/KE), стр. 63-70. INSTICC Press, (2008)Bluenome: A Novel Developmental Model of Artificial Morphogenesis., , и . GECCO (1), том 3102 из Lecture Notes in Computer Science, стр. 93-104. Springer, (2004)