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A CNN-Based Framework for Enhancing 360° VR Experiences With Multisensorial Effects.

, , , , and . IEEE Trans. Multim., (2023)

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Co-creation Stage: a Web-based Tool for Collaborative and Participatory Co-located Art Performances., , , , , , , , and . IMX, page 267-274. ACM, (2021)Interactive, Collaborative and Multi-user Augmented Reality Applications in Primary and Secondary Education. A Systematic Review., , , , and . J. Univers. Comput. Sci., 28 (6): 564-590 (2022)Experimenting with distributed participatory performing art experiences., , , , , , and . BMSB, page 1-6. IEEE, (2022)Workshop-Authoring Tools for XR Applications in Education., , and . iLRN, page 1-2. IEEE, (2021)Methods for device characterisation in media services., , , , , and . TVX, page 118-128. ACM, (2019)Combining Video and Wireless Signals for Enhanced Audience Analysis., , and . ICAART (2), page 151-161. SCITEPRESS, (2020)Collaborative Multi-user Augmented Reality Solutions in the Classroom., , , , , , and . ICL (2), volume 390 of Lecture Notes in Networks and Systems, page 1004-1011. Springer, (2021)Inter-modal selective 3D coding of PET-CT datasets., , , and . EUSIPCO, page 1-5. IEEE, (2008)An Innovative Adaptive Web-Based Solution for Improved Remote Co-Creation and Delivery of Artistic Performances., , , , , , , and . IEEE Trans. Broadcast., 70 (2): 719-730 (June 2024)A CNN-Based Framework for Enhancing 360° VR Experiences With Multisensorial Effects., , , , and . IEEE Trans. Multim., (2023)