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Behaviourally-based Synthesis of Scene-aware Footstep Sound.

, , , , and . VR Workshops, page 1021-1022. IEEE, (2023)

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DNIT: Enhancing Day-Night Image-to-Image Translation through Fine-Grained Feature Handling (Student Abstract)., , and . AAAI, page 23563-23564. AAAI Press, (2024)Learning A Self-Supervised Domain-Invariant Feature Representation for Generalized Audio Deepfake Detection., , , and . INTERSPEECH, page 2808-2812. ISCA, (2023)RD-FGFS: A Rule-Data Hybrid Framework for Fine-Grained Footstep Sound Synthesis from Visual Guidance., , , , and . ACM Multimedia, page 8525-8533. ACM, (2023)Efficient sound synthesis for natural scenes., , and . VR, page 303-304. IEEE Computer Society, (2017)Global-Local Similarity Function for Automatic Playlist Generation., , , and . ICME, page 1-6. IEEE, (2022)Emotional Acceptance Measure (EAM): An Objective Evaluation Method Towards Information Communication Effect., , , , and . ICME Workshops, page 1-6. IEEE, (2022)Haptic Force Guided Sound Synthesis in Multisensory Virtual Reality (VR) Simulation for Rigid-Fluid Interaction., and . VR, page 111-119. IEEE, (2019)MABC-Net: Multimodal Mixed Attentional Network with Balanced Class for Temporal Forgery Localization., , , and . IFTC (2), volume 2067 of Communications in Computer and Information Science, page 269-283. Springer, (2023)Towards an End-to-End Visual-to-Raw-Audio Generation With GAN., , and . IEEE Trans. Circuits Syst. Video Technol., 32 (3): 1299-1312 (2022)CACEE: Computational Aesthetic Classification of Expressive Effects Based on Emotional Consistency., , , and . HCMA@MM, page 27-32. ACM, (2023)