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Alternating Weak Automata from Universal Trees.

, , and . CONCUR, volume 140 of LIPIcs, page 18:1-18:14. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2019)

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Quantitative stochastic parity games., , and . SODA, page 121-130. SIAM, (2004)Zero-Sum Game Techniques for Approximate Nash Equilibria., , and . AAMAS, page 1514-1516. ACM, (2017)When are emptiness and containment decidable for probabilistic automata?, , , , , and . J. Comput. Syst. Sci., (2021)Algorithms for solving parity games.. Lectures in Game Theory for Computer Scientists, Cambridge University Press, (2011)Interface Compatibility Checking for Software Modules., , , , and . CAV, volume 2404 of Lecture Notes in Computer Science, page 428-441. Springer, (2002)Model Checking Probabilistic Timed Automata with One or Two Clocks., , and . Logical Methods in Computer Science, (2008)Trading Probability for Fairness., , and . CSL, volume 2471 of Lecture Notes in Computer Science, page 292-305. Springer, (2002)Universal trees grow inside separating automata: Quasi-polynomial lower bounds for parity games., , , , , and . SODA, page 2333-2349. SIAM, (2019)A Technique to Speed up Symmetric Attractor-Based Algorithms for Parity Games., , and . FSTTCS, volume 250 of LIPIcs, page 44:1-44:20. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2022)Hereditary History Preserving Bisimilarity Is Undecidable., and . STACS, volume 1770 of Lecture Notes in Computer Science, page 358-369. Springer, (2000)