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A marching algorithm for isosurface extraction from face-centered cubic lattices.

. Turkish J. Electr. Eng. Comput. Sci., (2017)

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3D skeleton transfer for meshes and clouds., and . Graph. Model., (2019)Hair Motion Simulation., and . ISCIS, volume 3280 of Lecture Notes in Computer Science, page 126-135. Springer, (2004)Generation of 3D Human Models and Animations Using Simple Sketches., , and . Graphics Interface, page 28-36. Canadian Human-Computer Communications Society, (2020)Shape Correspondence with Isometric and Non-Isometric Deformations., , , , , , , , , and 16 other author(s). 3DOR@Eurographics, page 111-119. Eurographics Association, (2019)3D shape correspondence under topological noise., , and . SIU, page 401-404. IEEE, (2016)Shape Interpolation via Multiple Curves., and . PG (Short Papers and Posters), page 9-11. Eurographics Association, (2018)Triangulation-free 3D Reconstruction from LiDAR Data.. CGVR, page 27-32. CSREA Press, (2010)3D geometric kernel computation in polygon mesh structures., and . Comput. Graph., (2024)A marching algorithm for isosurface extraction from face-centered cubic lattices.. Turkish J. Electr. Eng. Comput. Sci., (2017)3D Correspondence by Breadth-First Search Frontiers.. CGVR, page 203-207. CSREA Press, (2009)