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Другие публикации лиц с тем же именем

Function over form: an identity-free dynamic facial avatar., , и . FAA, стр. 17. ACM, (2010)It's all in the game: Towards an affect sensitive and context aware game companion., , , , , и . ACII, стр. 1-8. IEEE Computer Society, (2009)Conjuring with Computation - A Manual of Magic and Computing for Beginners, и . WorldScientific, (2023)Inter-ACT: an affective and contextually rich multimodal video corpus for studying interaction with robots., , , , , и . ACM Multimedia, стр. 1031-1034. ACM, (2010)Designing a game companion for long-term social interaction., , , , , и . AFFINE@ICMI, стр. 10:1-10:3. ACM, (2009)Investigating Design and Evaluation Guidelines for Interactive Presentation of Visual Art., , , и . Art@CHI, стр. 125-147. Springer International Publishing, (2014)Evaluating the Communication of Emotion via Expressive Gesture Copying Behaviour in an Embodied Humanoid Agent., , , и . ACII (1), том 6974 из Lecture Notes in Computer Science, стр. 215-224. Springer, (2011)Multimodal Affect Modeling and Recognition for Empathic Robot Companions., , , , , и . Int. J. Humanoid Robotics, (2013)Detecting user engagement with a robot companion using task and social interaction-based features., , , , и . ICMI, стр. 119-126. ACM, (2009)Ubiquitous social perception abilities for interaction initiation in human-robot interaction., , , , и . AFFINE@MM, стр. 55-60. ACM, (2010)