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Strategy Learning for a Team in Adversary Environments.

, , and . RoboCup, volume 2377 of Lecture Notes in Computer Science, page 224-233. Springer, (2001)

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Kicking Motion Imitation of Inverted-Pendulum Mobile Robot and Development of Body Mapping from Human Demonstrator., , , and . J. Adv. Comput. Intell. Intell. Informatics, 15 (8): 1030-1038 (2011)The Team Description of Osaka University "Trackies-99"., , , , , , , , and . RoboCup, volume 1856 of Lecture Notes in Computer Science, page 750-753. Springer, (1999)A Hierarchical Multi-module Learning System Based on Self-interpretation of Instructions by Coach., , and . RoboCup, volume 3020 of Lecture Notes in Computer Science, page 576-583. Springer, (2003)Fuzzy control for kite-based tethered flying robot., , , and . FUZZ-IEEE, page 746-751. IEEE, (2014)Mutual development of behavior acquisition and recognition based on value system., , and . IROS, page 386-392. IEEE, (2008)Self-localization based on image features of omni-directional image., , , and . SCIS&ISIS, page 2040-2043. IEEE, (2012)Lexicon acquisition based on object-oriented behavior learning., , and . Adv. Robotics, 20 (10): 1127-1145 (2006)Holding Strategy Using Torso to Enable Humanoid Robots to Carry Heavier Objects., , , , , , , , and . SII, page 1464-1469. IEEE, (2024)Interactive Sound Generation System Based on Instruction Recognition of Human Body Motion., , and . SNPD, page 337-340. IEEE Computer Society, (2012)Efficient Behavior Learning by Utilizing Estimated State Value of Self and Teammates., , and . RoboCup, volume 5949 of Lecture Notes in Computer Science, page 355-365. Springer, (2009)