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Tutorial 1 -Advanced Radiosity: Complex Scenes and Glossy Reflections.

, , , , and . Eurographics (Tutorials), Eurographics Association, (1999)

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Joint SVBRDF Recovery and Synthesis From a Single Image using an Unsupervised Generative Adversarial Network., , , , , and . EGSR (DL), page 53-66. Eurographics Association, (2020)Point-Based Light Transport for Participating Media with Refractive Boundaries., , and . EGSR (EI&I), page 109-119. Eurographics Association, (2016)Tutorial 1 -Advanced Radiosity: Complex Scenes and Glossy Reflections., , , , and . Eurographics (Tutorials), Eurographics Association, (1999)Rendering Transparent Materials with a Complex Refractive Index: Semi-conductor and Conductor Thin Layers., , and . MAM@EGSR, page 13-16. Eurographics Association, (2019)A detail preserving neural network model for Monte Carlo denoising., , , and . Comput. Vis. Media, 6 (2): 157-168 (2020)Constant-Cost Spatio-Angular Prefiltering of Glinty Appearance Using Tensor Decomposition., , , , , , and . ACM Trans. Graph., 41 (2): 22:1-22:17 (2022)Interactive Rendering of Caustics using Dimension Reduction for Manifold Next-Event Estimation., and . Proc. ACM Comput. Graph. Interact. Tech., 7 (1): 12:1-12:16 (May 2024)Using Graphics Hardware to Speed Up Visibility Queries., and . J. Graphics, GPU, & Game Tools, 5 (2): 33-47 (2000)Interactive Simulation of Scattering Effects in Participating Media Using a Neural Network Model., , , , and . IEEE Trans. Vis. Comput. Graph., 27 (7): 3123-3134 (2021)Unbiased Caustics Rendering Guided by Representative Specular Paths., , , , , and . SIGGRAPH Asia, page 41:1-41:8. ACM, (2022)