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Bone marrow cavity segmentation using graph-cuts with wavelet-based texture feature., , , , , , и . J. Bioinform. Comput. Biol., 15 (5): 1740004:1-1740004:16 (2017)Solving 3D Container Loading Problems Using Physics Simulation for Genetic Algorithm Evaluation., , и . IEICE Trans. Inf. Syst., 104-D (11): 1913-1922 (2021)Pinch-n-paste: direct texture transfer interaction in augmented reality., , , и . VRST, стр. 185-186. ACM, (2012)FrictionHaptics : Encountered-Type Haptic Device forTangential Friction Emulation., , , , и . ISMAR Adjunct, стр. 382-383. IEEE, (2019)Realtime Generation of Caustic Images Using a Deep Neural Network., , , , , и . ISMAR Adjunct, стр. 214-215. IEEE Computer Society, (2017)An Interactive 4D Vision Augmentation of Rapid Motion., , , , , и . AH, стр. 21:1-21:4. ACM, (2018)Human-Drone Interaction: Using Pointing Gesture to Define a Target Object., , , , и . HCI (2), том 12182 из Lecture Notes in Computer Science, стр. 688-705. Springer, (2020)A Location-based Content Search System Considering Situations of Mobile Users., , , , , , и . ANT/MobiWIS, том 5 из Procedia Computer Science, стр. 426-433. Elsevier, (2011)Poster: Investigation on the peripheral visual field for information display with real and virtual wide field-of-view see-through HMDs., , , , и . 3DUI, стр. 143-144. IEEE Computer Society, (2013)Touch-n-Paste: Direct texture transfer interaction in AR environments., , , и . ISMAR, стр. 325-326. IEEE Computer Society, (2012)