Author of the publication

CARLOS: A Collaborative Authoring Tool for Reusable Learning Objects.

, , , , and . DEXA Workshops, page 269-273. IEEE Computer Society, (2003)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Evidence-Based Systematic Literature Reviews in the Cloud., , , , and . IDEAL (2), volume 11315 of Lecture Notes in Computer Science, page 105-112. Springer, (2018)A Framework to Create Conversational Agents for the Development of Video Games by End-Users., , , and . OLA, volume 1173 of Communications in Computer and Information Science, page 216-226. Springer, (2020)Choreography frameworks for business integration: Addressing heterogeneous semantics., , and . Comput. Ind., 58 (6): 487-503 (2007)Hands-on evaluation of learning technology specifications in a computer-aided instruction course., , and . MTSR, Rinton Press, (2005)Competitive evaluation in a video game development course., , , , and . ITiCSE, page 321-326. ACM, (2012)Dynamic Generation of User Communities with Participative Knowledge Production and Content-Driven Delivery., and . PAKM, volume 2569 of Lecture Notes in Computer Science, page 447-456. Springer, (2002)Authoring of educational mobile apps for the mathematics-learning analysis., , , , , , , , and . TEEM, page 299-305. ACM, (2018)Toward Hypermedia Design Methods for the Semantic Web., , , and . DEXA Workshops, page 762-767. IEEE Computer Society, (2003)An Architectural Framework for Composition and Execution of Complex Learning Processes., , , and . ICALT, page 143-147. IEEE Computer Society, (2005)Analysis of the relationship between computational thinking and mathematical abstraction in primary education., , and . TEEM, page 981-986. ACM, (2019)