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Investigating the feasibility of combining EEG and EMG for controlling a hybrid human computer interface in patients with spinal cord injury., , , , и . BIBE, стр. 403-410. IEEE, (2020)Effect of Continuous and Discrete Feedback on Agency and Frustration in a Brain-Computer Interface Virtual Reality Interaction., , , , , , , , и . BIBE, стр. 1-5. IEEE, (2021)Optimizing steady-state visual evoked potential classifiers for high performance and low computational costs in brain-computer interfacing., , и . BIBE, стр. 1-4. IEEE, (2021)Brain Patterns Generated while Using a Tongue Control Interface: A Preliminary Study with Two Individuals with ALS., , , и . SMC, стр. 4242-4246. IEEE, (2023)Investigation of Optimal Afferent Feedback Modality for Inducing Neural Plasticity with A Self-Paced Brain-Computer Interface., , , , , , , , , и . Sensors, 18 (11): 3761 (2018)Detection and classification of tongue movements from single-trial EEG., , и . BIBE, стр. 376-379. IEEE, (2020)EEG Headset Evaluation for Detection of Single-Trial Movement Intention for Brain-Computer Interfaces., , , , и . Sensors, 20 (10): 2804 (2020)Feature domain-specific movement intention detection for stroke rehabilitation with brain-computer interfaces., , , , , , и . EMBC, стр. 5725-5728. IEEE, (2016)How can we help? Towards a design framework for performance-accommodation mechanisms for users struggling with input., , , , , и . CHI PLAY, стр. 10-16. ACM, (2021)Designing a brain computer interface for control of an assistive robotic manipulator using steady state visually evoked potentials., , , , и . ICORR, стр. 1067-1072. IEEE, (2019)