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Smartphone-based localization for blind navigation in building-scale indoor environments.

, , , , , and . Pervasive Mob. Comput., (2019)

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Accessibility designer: visualizing usability for the blind., , , and . ACM SIGACCESS Access. Comput., (2004)Evaluating speech-based question-answer interactions for elder-care services., , , and . IBM J. Res. Dev., 62 (1): 6:1-6:10 (2018)Smartphone-based localization for blind navigation in building-scale indoor environments., , , , , and . Pervasive Mob. Comput., (2019)Sasayaki: an augmented voice-based web browsing experience., , , and . ASSETS, page 279-280. ACM, (2010)One-Shot Wayfinding Method for Blind People via OCR and Arrow Analysis with a 360-Degree Smartphone Camera., , , , , and . MobiQuitous, volume 419 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 150-168. Springer, (2021)RepairML: Linking Tools for Web Accessibility., , and . HCI (4), page 627-631. Lawrence Erlbaum, (2003)NavCog3: An Evaluation of a Smartphone-Based Blind Indoor Navigation Assistant with Semantic Features in a Large-Scale Environment., , , , , and . ASSETS, page 270-279. ACM, (2017)PathFinder: Designing a Map-less Navigation System for Blind People in Unfamiliar Buildings., , , , , , , , and . CHI, page 41:1-41:16. ACM, (2023)Crowdsourcing platform for workplace accessibility., , , and . W4A, page 28:1-28:4. ACM, (2013)Accessibility commons: a metadata infrastructure for web accessibility., , , , , and . ASSETS, page 153-160. ACM, (2008)