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Fact and Artifact: Reification and Drift in the History and Growth of Interactive Software Systems.

, and . Cognitive Technology, volume 2117 of Lecture Notes in Computer Science, page 25-39. Springer, (2001)

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LSA-based Landscape Analysis for Multicast Routing., , , and . SGAI Conf., page 187-200. Springer, (2006)Group Interaction through a Multi-modal Haptic Framework., , and . Intelligent Environments, page 62-67. IEEE, (2016)Gender Classification of Face Images: The Role of Global and Feature-Based Information., , , , , and . ICONIP, volume 3316 of Lecture Notes in Computer Science, page 763-768. Springer, (2004)Managing Requirements Change Using Metrics and Action Planning., , and . CSMR, page 122-129. IEEE Computer Society, (1999)Applying Software Metrics to Formal Specifications: A Cognitive Approach., , and . IEEE METRICS, page 216-223. IEEE Computer Society, (1998)Physically Inspired Interactive Music Machines - Making Contemporary Composition Accessible?, , and . ICALT, page 224-228. IEEE Computer Society, (2003)Using Optical Head-Mounted Devices (OHMD) for Provision of Feedback in Education., , and . Intelligent Environments, page 159-162. IEEE, (2016)The impact of 3D virtual environments on communication patterns., , and . ITHET, page 1-5. IEEE, (2012)Creating Smarter Teaching and Training Environments: Innovative Set-Up for Collaborative Hybrid Learning., , , , , , , , and . Intelligent Environments (Workshops), volume 21 of Ambient Intelligence and Smart Environments, page 238-248. IOS Press, (2016)Selfconscious or unselfconscious software design?. JIT, 5 (1): 33-36 (1990)