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Exploring selection mechanisms for an agent-based distributed evolutionary algorithm.

, , , , , and . GECCO (Companion), page 2801-2808. ACM, (2007)

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Towards automatic StarCraft strategy generation using genetic programming., , , , and . CIG, page 284-291. IEEE, (2015)Going Stateless in Concurrent Evolutionary Algorithms., and . WEA (1), volume 915 of Communications in Computer and Information Science, page 17-29. Springer, (2018)A genetic algorithm for dynamic modelling and prediction of activity in document streams., and . GECCO, page 1896-1903. ACM, (2007)Visualizing for Success: How Can we Make the User more Efficient in Interactive Evolutionary Algorithms?, , and . GECCO (Companion), page 1427-1428. ACM, (2016)Is there a free lunch for cloud-based evolutionary algorithms?, , , , and . IEEE Congress on Evolutionary Computation, page 1255-1262. IEEE, (2013)Scaling in distributed evolutionary algorithms with persistent population., , , , and . IEEE Congress on Evolutionary Computation, page 1-8. IEEE, (2012)Architecture Performance Prediction Using Evolutionary Artificial Neural Networks., , , , , , , and . EvoWorkshops, volume 4974 of Lecture Notes in Computer Science, page 175-183. Springer, (2008)Exploring selection mechanisms for an agent-based distributed evolutionary algorithm., , , , , and . GECCO (Companion), page 2801-2808. ACM, (2007)Analyzing a Web-Based Social Network Using Kohonen's SOM., , , and . IWANN, volume 4507 of Lecture Notes in Computer Science, page 911-918. Springer, (2007)Configuring an evolutionary tool for the inventory and transportation problem., , , , and . GECCO, page 1975-1982. ACM, (2007)