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Reducing in-vehicle interaction complexity: gaze-based mapping of a rotary knob to multiple interfaces.

, , , , , and . MUM, page 311-313. ACM, (2016)

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How to Design Valid Simulator Studies for Investigating User Experience in Automated Driving: Review and Hands-On Considerations., , , , , and . AutomotiveUI, page 105-117. ACM, (2018)Don't you see them?: towards gaze-based interaction adaptation for driver-vehicle cooperation., , , and . AutomotiveUI (adjunct), page 232-237. ACM, (2019)Towards Inclusive External Communication of Autonomous Vehicles for Pedestrians with Vision Impairments., , , , and . CHI, page 1-14. ACM, (2020)Towards Reducing Energy Waste through Usage of External Communication of Autonomous Vehicles., , and . CoRR, (2020)Touch Screen Maneuver Approval Mechanisms for Highly Automated Vehicles: A First Evaluation., , , , and . AutomotiveUI (adjunct), page 206-211. ACM, (2017)KickAR: Exploring Game Balancing Through Boosts and Handicaps in Augmented Reality Table Football., , , , , , and . CHI, page 166. ACM, (2018)Driving-task-related human-machine interaction in automated driving: towards a bigger picture., , and . AutomotiveUI (adjunct), page 427-433. ACM, (2019)For a better (simulated) world: considerations for VR in external communication research., , and . AutomotiveUI (adjunct), page 442-449. ACM, (2019)Carvatar: Increasing Trust in Highly-Automated Driving Through Social Cues., , , , , , and . AutomotiveUI (adjunct), page 9-14. ACM, (2016)Click or Hold: Usability Evaluation of Maneuver Approval Techniques in Highly Automated Driving., , , and . CHI Extended Abstracts, ACM, (2018)