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AVSU: Workshop on Audio-Visual Scene Understanding for Immersive Multimedia.

, , , and . ACM Multimedia, page 2122-2124. ACM, (2018)

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A Real-Time 3D Modeling System Using Multiple Stereo Cameras for Free-Viewpoint Video Generation., , , and . ICIAR (2), volume 4142 of Lecture Notes in Computer Science, page 237-249. Springer, (2006)Real-Time Stereo Using Foreground Segmentation and Hierarchical Disparity Estimation., , and . PCM (1), volume 3767 of Lecture Notes in Computer Science, page 384-395. Springer, (2005)SliceFormer: Deep Dense Depth Estimation from a Single Indoor Omnidirectional Image Using a Slice-Based Transformer., , , and . ICEIC, page 1-4. IEEE, (2024)EdgeNet: Semantic Scene Completion from a Single RGB- D Image., , , and . ICPR, page 503-510. IEEE, (2020)Spatial Audio Reconstruction for VR Applications Using a Combined Method Based on SIRR and RSAO Approaches., , and . MMSP, page 1-6. IEEE, (2023)AVSU: Workshop on Audio-Visual Scene Understanding for Immersive Multimedia., , , and . ACM Multimedia, page 2122-2124. ACM, (2018)Depth Estimation from a Single Omnidirectional Image using Domain Adaptation., , , and . CVMP, page 3:1-3:9. ACM, (2021)Direct 3D printing of silicone elastomer soft robots and their performance comparison with molded counterparts., , , , , , , , , and . RoboSoft, page 295-302. IEEE, (2018)Generation Method for Immersive Bullet-Time Video Using an Omnidirectional Camera in VR Platform., , , , and . AVSU@MM, page 19-26. ACM, (2018)Graph-based foreground extraction in extended color space., and . ICIP, page 3221-3224. IEEE, (2009)