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Computing the Testing Error without a Testing Set., , , и . CoRR, (2020)Explainable Early Stopping for Action Unit Recognition., , , и . FG, стр. 693-699. IEEE, (2020)Continuous Supervised Descent Method for Facial Landmark Localisation., , , , , и . ACCV (2), том 10112 из Lecture Notes in Computer Science, стр. 121-135. (2016)XBadges. Identifying and training soft skills with commercial video games., , , , и . CoRR, (2017)Deep Structure Inference Network for Facial Action Unit Recognition., , и . ECCV (12), том 11216 из Lecture Notes in Computer Science, стр. 309-324. Springer, (2018)Improving Performance and Interpretability in Recognizing Facial Action Units with Deep Neural Networks.. University of Barcelona, Spain, (2019)What Does It Mean to Learn in Deep Networks? And, How Does One Detect Adversarial Attacks?, , , и . CVPR, стр. 4757-4766. Computer Vision Foundation / IEEE, (2019)XBadges. Identifying and training soft skills with commercial video games. Improving persistence, risk taking & spatial reasoning with commercial video games and facial and emotional recognition system., , , , и . CoSECivi, том 1957 из CEUR Workshop Proceedings, стр. 13-28. CEUR-WS.org, (2017)Survey on RGB, 3D, Thermal, and Multimodal Approaches for Facial Expression Recognition: History, Trends, and Affect-related Applications., , , и . CoRR, (2016)Computing the Testing Error Without a Testing Set., , и . CVPR, стр. 2674-2682. Computer Vision Foundation / IEEE, (2020)