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Social Theatre: Showcasing Social Power Aware Agents., , and . AAMAS, page 1951-1952. ACM, (2015)Conceptualizing Social Power for Agents., , and . IVA, volume 8108 of Lecture Notes in Computer Science, page 313-324. Springer, (2013)A Generic Emotional Contagion Computational Model., , , , and . ACII (1), volume 6974 of Lecture Notes in Computer Science, page 256-266. Springer, (2011)Monte Carlo tree search experiments in hearthstone., , and . CIG, page 272-279. IEEE, (2017)A Virtual Agent Toolkit for Serious Games Developers., , , , , , , , and . CIG, page 1-7. IEEE, (2018)EEG Model: Emotional Episode Generation for Social Sharing of Emotions., , , , and . IVA, page 1-8. ACM, (2021)AI for Massive Multiplayer Online Strategy Games., , and . AIIDE, The AAAI Press, (2011)Bases of social power for agents., , and . AAMAS, page 1289-1290. IFAAMAS, (2013)Exploring Social Power Intelligent Behavior., , and . AAMAS, page 1859-1860. ACM, (2015)Social Power in Human-Robot Interaction: Towards More Persuasive Robots., , , , and . AAMAS, page 2015-2017. International Foundation for Autonomous Agents and Multiagent Systems, (2019)