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Conceptualizing Requirements Using User Stories and Use Cases: A Controlled Experiment., and . REFSQ, volume 12045 of Lecture Notes in Computer Science, page 221-238. Springer, (2020)Identifying and Classifying User Requirements in Online Feedback via Crowdsourcing., , , and . REFSQ, volume 12045 of Lecture Notes in Computer Science, page 143-159. Springer, (2020)Explicit Alignment of Requirements and Architecture in Agile Development., , , and . REFSQ, volume 12045 of Lecture Notes in Computer Science, page 169-185. Springer, (2020)Specification of Requirements and Software Architecture for the Customisation of Enterprise Software: A Multi-case Study Based on the RE4SA Model., , , , and . RE Workshops, page 64-73. IEEE, (2019)Requirements Classification with Interpretable Machine Learning and Dependency Parsing., , , and . RE, page 142-152. IEEE, (2019)Defining Key Concepts in Information Science Research: The Adoption of the Definition of Feature., , , , and . RCIS, volume 446 of Lecture Notes in Business Information Processing, page 442-457. Springer, (2022)Requirements Information in Backlog Items: Content Analysis., and . REFSQ, volume 14588 of Lecture Notes in Computer Science, page 305-321. Springer, (2024)User Story Writing in Crowd Requirements Engineering: The Case of a Web Application for Sports Tournament Planning., , and . RE Workshops, page 174-179. IEEE, (2019)BakeRE: A Serious Educational Game on the Specification and Analysis of User Stories., , and . RE, page 369-374. IEEE, (2019)Games for Requirements Engineers: Analysis and Directions., and . IEEE Software, 37 (1): 50-59 (2020)