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Opportunities and Challenges in Developing Technology-Based Social Skills Interventions for Youth With Autism Spectrum Disorder: A Qualitative Analysis of Parent Perspectives.

, , , , , , , , , , und . ICLS, International Society of the Learning Sciences, (2020)

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Weitere Publikationen von Autoren mit dem selben Namen

Design of an Assistive Avatar in Improving Eye Gaze Perception in Children with ASD During Virtual Interaction., , , , und . HCI (7), Volume 10907 von Lecture Notes in Computer Science, Seite 463-474. Springer, (2018)Opportunities and Challenges in Developing Technology-Based Social Skills Interventions for Youth With Autism Spectrum Disorder: A Qualitative Analysis of Parent Perspectives., , , , , , , , , und 1 andere Autor(en). ICLS, International Society of the Learning Sciences, (2020)A Step towards Adaptive Multimodal Virtual Social Interaction Platform for Children with Autism., , , , , , , , und . HCI (7), Volume 8010 von Lecture Notes in Computer Science, Seite 464-473. Springer, (2013)Design of a Virtual Reality Based Adaptive Response Technology for Children with Autism Spectrum Disorder., , , , und . ACII (1), Volume 6974 von Lecture Notes in Computer Science, Seite 165-174. Springer, (2011)Physiology-based Affect Recognition During Driving in Virtual Environment for Autism Intervention., , , , und . PhyCS, Seite 137-145. SciTePress, (2015)Data Fusion for Difficulty Adjustment in an Adaptive Virtual Reality Game System for Autism Intervention., , , , , und . HCI (26), Volume 434 von Communications in Computer and Information Science, Seite 648-652. Springer, (2014)Mindfulness-Based Stress Reduction for Parents Implementing Early Intervention for Autism: An RCT, , , , , , , , , und . Pediatrics Supplement, (2020)Impact of robot-mediated interaction system on joint attention skills for children with autism., , , , , , und . ICORR, Seite 1-8. IEEE, (2013)Design of a Computer-Assisted System for Teaching Attentional Skills to Toddlers with ASD., , , , , , und . HCI (9), Volume 9177 von Lecture Notes in Computer Science, Seite 721-730. Springer, (2015)A Gaze-Contingent Adaptive Virtual Reality Driving Environment for Intervention in Individuals with Autism Spectrum Disorders., , , , , , , , und . ACM Trans. Interact. Intell. Syst., 6 (1): 3:1-3:23 (2016)