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Impact of Experiencing Misrecognition by Teachable Agents on Learning and Rapport.

, , , , , , и . AIED (Posters/Late Breaking Results/...), том 1831 из Communications in Computer and Information Science, стр. 606-611. Springer, (2023)

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Другие публикации лиц с тем же именем

Comprehensive Views of Math Learners: A Case for Modeling and Supporting Non-math Factors in Adaptive Math Software., , , и . AIED (1), том 12163 из Lecture Notes in Computer Science, стр. 460-471. Springer, (2020)Using latent variable models to make gaming-the-system detection robust to context variations., , , , , , , , , и 1 other автор(ы). User Model. User Adapt. Interact., 33 (5): 1211-1257 (ноября 2023)Impact of Experiencing Misrecognition by Teachable Agents on Learning and Rapport., , , , , , и . AIED (Posters/Late Breaking Results/...), том 1831 из Communications in Computer and Information Science, стр. 606-611. Springer, (2023)Comparison of Lexical Alignment with a Teachable Robot in Human-Robot and Human-Human-Robot Interactions., , , , , , и . SIGDIAL, стр. 615-622. Association for Computational Linguistics, (2022)Why Can't We All Just Get Along?: Focusing on Socioemotional Climates to Understand Emotions in Collaborative Learning.. ICLS, International Society of the Learning Sciences, (2018)Exploring Teacher Presence During Social Regulation of Learning in Science Classrooms., , , и . ICLS, International Society of the Learning Sciences, (2018)A General Multi-method Approach to Data-Driven Redesign of Tutoring Systems., , , , , , , и . LAK, стр. 161-172. ACM, (2021)Using a design-based research approach to develop and study a web-based tool to support collaborative learning., , , , и . Comput. Educ., (2021)Computer-Supported Human Mentoring for Personalized and Equitable Math Learning., , , , , , и . AIED (2), том 12749 из Lecture Notes in Computer Science, стр. 308-313. Springer, (2021)Item Response Theory-Based Gaming Detection., , , , , , , , , и . EDM, International Educational Data Mining Society, (2022)