From post

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

Scaling Gain and Eyeheight While Locomoting in a Large VE., , , , , и . HCI (9), том 11574 из Lecture Notes in Computer Science, стр. 277-298. Springer, (2019)Does neck viewing angle affect spatial orientation in an HMD-based VE?, , , , , и . SAP, стр. 111-114. ACM, (2013)Stepping over and ducking under: the influence of an avatar on locomotion in an HMD-based immersive virtual environment., , и . SAP, стр. 7-10. ACM, (2012)Exploring large virtual environments with an HMD when physical space is limited., , , , , , и . APGV, том 253 из ACM International Conference Proceeding Series, стр. 41-48. ACM, (2007)Egocentric distance perception in real and HMD-based virtual environments: the effect of limited scanning method., , , , , , и . APGV, стр. 75-82. ACM, (2011)Egocentric distance perception in HMD-based virtual environments., , , , , , и . APGV, стр. 123. ACM, (2011)Distance estimation in virtual environments using bisection., , и . SIGGRAPH Research Posters, стр. 180. ACM, (2006)Visual motion influences locomotion in a treadmill virtual environment., , , , , , и . APGV, том 73 из ACM International Conference Proceeding Series, стр. 19-22. ACM, (2004)Distance estimation in virtual and real environments using bisection., , , , , , , и . APGV, том 253 из ACM International Conference Proceeding Series, стр. 35-40. ACM, (2007)Stepping off a ledge in an HMD-based immersive virtual environment., , и . SAP, стр. 107-110. ACM, (2013)